D&D 5E - Teleport /fly /misty step the bane of cool dungeon design is RAW in 5E

Hm, a smiley eventually next time pls to mark sarcasm ;)

Yes, these powers have been around in earlier editions, but in 1e /2e they were hard to aquire and easy to cancel e.g. the whole undermountain dungeon stated: teleportation not possible, eat it players.

It was not assumed that any mage could learn any spell he wanted to.

Dead magic zones cancel out anything, and teleportation was risky.

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